Tenevyye Military

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Tenevyye Military Site Tenevyye Military logo.png
Commander-in-Chief: Pimen Tretiakov
Category: Government
Game article: Icon sc.png Game Master

The Tenevyye Armed Forces (TVS) (Russian: Теневые Bооруженных Силах; Tenevyye vooruzhennykh silakh) is the federal military force of the republic. They army consist of 4 branches Army, Navy, Air Force and Special Forces. The TVS equipment are semi modern and they use allot of imported Russian equipment. The President holds the title of commander-in-chief of the nation's armed forces and appoints its leaders, the Minister for Defense and the Joint Chiefs of Staff. The Defense Ministry administers the armed forces, including the Army, Navy and Air Force.

Branches

The Army structure of Tenevyye is based on a classic and straight forward way.

Army

Navy

Air force

Special Forces

The special forces main purpose is to conduct counter-insurgensies and survalice. The unit is often incorporated in the other branches and work side by side. The branch have been criticized of conducting warcrimes during the Civil War, but no direct proof of this have not been surfaced.

Today several Special operations units are stationed as military police and conduct black opps operation arresting and killing terrorist leaders in West Tenevyye. They are closely linked to the FSRB.

Divisions of notice

12th Mechanized Division
Stationed at Temnyy gorod.
Strength: 7 (9), Firepower: 7, Reserves: 2, Strategic Asset: "Mechanized (2)", "Airstrikes (5)"
7th Marine Division
Stationed at Temnyy gorod Naval Base.
Strength: 9 (11), Firepower: 7, Reserves: 3, Strategic Asset: "Mechanized (2)", "Helicopters (3)", "Gunships (3)"
9th Mechanized Division, Technogorod
Strength: 9 (11), Firepower: 7, Reserves: 3, Strategic Asset: "Mechanized (2)"
2nd Air Cavalry Division, Technogorod
Strength: 9 (11), Firepower: 7, Reserves: 3, Strategic Asset: "Helicopters (3)" Gunships (3)

Joining the military

A character must have at least 2 in every Attribute except Manipulation, which can be 1; a minimum Willpower of 5, a minimum Morality of 6 and no derangements. All of the other requirements above fall under a character’s history and Flaws.

Basic training

Basic training also provides the following Skills to recruits
Mental Skills: Academics 1 and either Computer 1, Crafts 1, Investigation 1, Medicine 1 or Politics 1.
Physical Skills: Brawl 1, Drive 1, Firearms 1, Weaponry 1, and a total of five points between Athletics, Stealth and Survival, with at least one point in each.
Social Skills: Intimidation 1, Persuasion 1 and either Empathy 1 or Subterfuge 1. Note that these points are gained through the experiences and training acquired during Basic, and are not “free” points.

Equipment

Weapons

Assault Rifles

Pistols

Vehicles

Tanks

Armored Personnel Carriers

Infantry Fighting Vehicles

Light Armored Vehicles

Self-propelled antiaircraft

Self-propelled artillery

Prime Movers and Trucks

See also