Tenevyye Military
Tenevyye Military | |
Commander-in-Chief: | Pimen Tretiakov |
Category: | Government |
- Game article: Game Master
The Tenevyye Armed Forces (TVS) (Russian: Теневые Bооруженных Силах; Tenevyye vooruzhennykh silakh) is the federal military force of the republic. They army consist of 4 branches Army, Navy, Air Force and Special Forces. The TVS equipment are semi modern and they use allot of imported Russian equipment. The President holds the title of commander-in-chief of the nation's armed forces and appoints its leaders, the Minister for Defense and the Joint Chiefs of Staff. The Defense Ministry administers the armed forces, including the Army, Navy and Air Force.
Branches
The Army structure of Tenevyye is based on a classic and straight forward way.
Army
Air force
Special Forces
The special forces main purpose is to conduct counter-insurgensies and survalice. The unit is often incorporated in the other branches and work side by side. The branch have been criticized of conducting warcrimes during the Civil War, but no direct proof of this have not been surfaced.
Today several Special operations units are stationed as military police and conduct black opps operation arresting and killing terrorist leaders in West Tenevyye. They are closely linked to the FSRB.
Divisions of notice
- 12th Mechanized Division
- Stationed at Temnyy gorod.
- Strength: 7 (9), Firepower: 7, Reserves: 2, Strategic Asset: "Mechanized (2)", "Airstrikes (5)"
- 7th Marine Division
- Stationed at Temnyy gorod Naval Base.
- Strength: 9 (11), Firepower: 7, Reserves: 3, Strategic Asset: "Mechanized (2)", "Helicopters (3)", "Gunships (3)"
- 9th Mechanized Division, Technogorod
- Strength: 9 (11), Firepower: 7, Reserves: 3, Strategic Asset: "Mechanized (2)"
- 2nd Air Cavalry Division, Technogorod
- Strength: 9 (11), Firepower: 7, Reserves: 3, Strategic Asset: "Helicopters (3)" Gunships (3)
Joining the military
A character must have at least 2 in every Attribute except Manipulation, which can be 1; a minimum Willpower of 5, a minimum Morality of 6 and no derangements. All of the other requirements above fall under a character’s history and Flaws.
Basic training
- Basic training also provides the following Skills to recruits
- Mental Skills: Academics 1 and either Computer 1, Crafts 1, Investigation 1, Medicine 1 or Politics 1.
- Physical Skills: Brawl 1, Drive 1, Firearms 1, Weaponry 1, and a total of five points between Athletics, Stealth and Survival, with at least one point in each.
- Social Skills: Intimidation 1, Persuasion 1 and either Empathy 1 or Subterfuge 1. Note that these points are gained through the experiences and training acquired during Basic, and are not “free” points.
Equipment
Weapons
Assault Rifles
Pistols
Vehicles
Tanks
Armored Personnel Carriers
Infantry Fighting Vehicles
Light Armored Vehicles
Self-propelled antiaircraft
Self-propelled artillery
Prime Movers and Trucks